Course Syllabus · UI/UX Design
UI/UX Design Course Syllabus — Complete Guide
Quick summary — UI/UX design course syllabus
A complete UI/UX design course from fundamentals to portfolio. This syllabus covers design principles, Figma, user research, prototyping, and real case studies — with no coding required.
In this syllabus you will learn:
- Module 1: Design Basics — layout, color, typography.
- Module 2: Figma & UI — wireframes, components, design systems.
- Module 3: Research & UX — interviews, usability testing.
- Prototyping — interactive prototypes and handoff.
- Portfolio — 3-4 real case studies for job applications.
SECTION 01Module 1: Design Basics
This module introduces the principles every UI/UX designer must master — before touching any tool.
| Topic | What You Learn | Exercises |
|---|---|---|
| Design Principles | Balance, hierarchy, contrast, alignment, proximity | Redesign a simple screen |
| Color Theory | Color wheel, palettes, accessibility, contrast ratios | Build a color palette |
| Typography | Font pairing, hierarchy, spacing, readability | Create a type scale |
| Layout & Grids | 8pt grid, spacing systems, responsive layouts | Build a responsive layout |
| UX vs UI | Difference between UX and UI, roles in teams | Analyze a popular app |
SECTION 02Module 2: Figma & UI
This module covers Figma — the industry-standard design tool — and UI design fundamentals.
| Topic | What You Learn | Labs |
|---|---|---|
| Figma Basics | Frames, layers, shapes, text, assets | Build a login screen |
| Components | Components, variants, auto-layout, constraints | Create a button system |
| Design System | Tokens, styles, component library | Build a mini design system |
| Wireframing | Low-fi to hi-fi, user flows | Wireframe a mobile app |
| Prototyping | Links, overlays, smart animate | Create a clickable prototype |
SECTION 03Module 3: Research & UX
This module covers the UX side — how to understand users and design solutions that solve real problems.
| Topic | What You Learn | Labs |
|---|---|---|
| User Research | Interviews, surveys, personas, journey maps | Conduct 3 user interviews |
| Information Architecture | Sitemaps, card sorting, navigation design | Create a sitemap |
| Usability Testing | Test plans, moderation, findings | Run a usability test |
| Accessibility | WCAG basics, color contrast, screen readers | Audit a screen for accessibility |
| UX Writing | Microcopy, error messages, empty states | Rewrite an error flow |
SECTION 04Prototyping & handoff
This module covers how to turn designs into working prototypes and hand them off to developers.
| Topic | What You Learn | Labs |
|---|---|---|
| Interactive Prototypes | Micro-interactions, transitions, states | Build a high-fidelity prototype |
| Developer Handoff | Specs, redlines, assets, Figma Dev Mode | Prepare a handoff document |
| Design Critiques | Giving and receiving feedback | Run a design critique |
| Portfolio Basics | Case study structure, storytelling | Draft one case study |
SECTION 05Portfolio project
The course ends with a portfolio project where you design a real product from scratch:
- Choose a real problem or product to redesign
- Conduct user research and create personas
- Build wireframes and high-fidelity designs in Figma
- Create an interactive prototype
- Run usability tests and iterate
- Document the case study for your portfolio
SECTION 06Interview Q&A — UI/UX syllabus
Q1Do I need coding for UI/UX design?
No. UI/UX design does not require coding. Basic HTML/CSS knowledge helps when communicating with developers, but it is not mandatory.
Q2Which tools will I learn?
You will learn Figma (primary tool), along with supporting tools for research, prototyping, and handoff.
Q3How long does the course take?
Most students complete the course in 3-4 months with 6-8 hours per week. The portfolio project may add 2-3 weeks.
Q4Do I need an art or design background?
No. The course starts from design fundamentals. What matters most is curiosity, practice, and willingness to receive feedback.
Q5What jobs can I apply for after this course?
You can apply for UI Designer, UX Designer, Product Designer, and Interaction Designer roles — depending on portfolio and experience.
SECTION 07Test yourself — UI/UX syllabus quiz
Five questions. No sign-up.
0 / 5Pick an answer to see why it is right or wrong.
SECTION 08Frequently asked questions
Is UI/UX design hard for beginners?
UI/UX design is beginner-friendly. It requires no coding, and the tools (like Figma) are easy to learn. The challenge is developing a strong design eye — which comes with practice.
Do I need a design degree?
No. A strong portfolio and case studies matter more than a degree. Many working designers are self-taught or learned through bootcamps.
Is the course live or recorded?
The course is primarily live (online and classroom), with recordings available for revision. Batch repeats are allowed.
Is there a certificate?
Yes — you receive a completion certificate. The portfolio and case studies matter more in interviews.
Can I pay in installments?
Yes — the course fee can be paid in installments. Contact the admissions team for details.
SECTION 09Related reads
Classroom & online · Noida
Enroll in the UI/UX Design Course
Our Data Analytics Training Course includes a full UI/UX design module — design fundamentals, Figma, research, and real portfolio projects.
₹15,500 · full programme- Complete UI/UX syllabus
- Hands-on Figma labs
- Portfolio project
- Weekday & weekend batches