01
After an API call finishes, the app throws an error about using BuildContext across async gaps or setState after dispose. How do you fix it?
Show answer
The user left the screen before the Future completed, so the widget was unmounted. Before using context or calling setState after await, check if (!context.mounted) return; or if (!mounted) return; in State. Better still, move async logic out of widgets into a state management layer that the UI listens to, and cancel subscriptions or timers in dispose so no callbacks run on a dead widget.