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C++ Mock Interview: 20 Questions in 50 Minutes

Four rounds that copy a real interview. Answer aloud, then check the model answers.

Mock interview format

  1. Warm-up · 5 minutes — 4 questions
  2. Technical · 20 minutes — 7 questions
  3. Scenario · 15 minutes — 5 questions
  4. HR & behavioural · 10 minutes — 4 questions

Tip: record yourself and listen back. Most people talk too fast and skip the key idea.

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01

What kinds of constructors does C++ have?

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A default constructor takes no arguments. A parameterised constructor takes arguments to initialise members. A copy constructor, T(const T&), creates an object from another of the same type. A move constructor, T(T&&), steals resources from a temporary. There are also delegating constructors that call another constructor and converting constructors that take one argument; mark those explicit to avoid unwanted implicit conversions.
02

What is the difference between delete and delete[]?

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delete destroys a single object created with new. delete[] destroys an array created with new[] and calls the destructor of every element, using an element count the runtime stores with the allocation. Using delete on an array or delete[] on a single object is undefined behaviour and can leak or corrupt the heap. In modern code std::vector or std::unique_ptr<T[]> removes the need for either.
03

What do auto and decltype do?

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auto deduces a variable's type from its initialiser, so auto it = m.begin(); avoids long iterator types. It drops top-level const and references unless you write const auto& or auto&. decltype(expr) yields the declared type of an expression without evaluating it, useful in generic code and return types. decltype(auto) keeps reference-ness exactly, which matters when forwarding return values.
04

What are default arguments and what rules apply to them?

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Default arguments supply values when a caller leaves out trailing arguments, for example void log(const std::string& msg, int level = 1);. Defaults must appear at the end of the parameter list and be given only once, usually in the header declaration. They are bound at compile time, so for a virtual function the default value comes from the static type of the pointer, not the dynamic type, which is a common trap.
05

What is the erase-remove idiom and what replaced it in C++20?

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std::remove does not delete elements; it shifts the kept elements forward and returns an iterator to the new logical end. You then call erase to shrink the container: v.erase(std::remove(v.begin(), v.end(), 0), v.end());. remove_if works the same with a predicate. C++20 adds std::erase(v, value) and std::erase_if(v, pred), which do both steps in one call.
06

Use a C++20 ranges pipeline to get squares of the first three even numbers.

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#include <iostream> #include <ranges> #include <vector> int main() { std::vector<int> v = {1, 2, 3, 4, 5, 6, 7, 8}; auto result = v | std::views::filter([](int x) { return x % 2 == 0; }) | std::views::transform([](int x) { return x * x; }) | std::views::take(3); for (int x : result) std::cout << x << ' '; // 4 16 36 } // Views are lazy: elements are processed only while iterating.
07

What is the difference between a shallow copy and a deep copy?

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A shallow copy copies pointer members, so two objects share one heap buffer; destroying one leaves the other dangling and causes a double free. A deep copy allocates new memory and copies the contents. The compiler-generated copy constructor copies member by member, so a class owning a raw pointer needs a custom copy constructor and copy assignment, or better, should hold a std::vector or unique_ptr instead.
08

What does the static keyword mean in different contexts?

TechnicalC++ Basics and SyntaxMedium
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Inside a function, a static local variable is initialised once and keeps its value between calls. At namespace scope, static gives internal linkage, so the name is visible only in that translation unit. Inside a class, a static data member belongs to the class rather than each object, and a static member function has no this pointer. Since C++17 inline static members can be defined directly in the header.
09

What does the C++20 ranges library add?

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Ranges let algorithms take whole containers, as in std::ranges::sort(v), instead of begin and end pairs. Views such as filter, transform, take and reverse are lazy and compose with the pipe operator, for example v | std::views::filter(isEven) | std::views::transform(square). Nothing is computed until you iterate. Ranges also use concepts, so errors are clearer, and projections let you sort by a member easily.
10

Which profiling tools do you use for C++ and what does each show?

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On Linux, perf samples the CPU and shows hot functions and call graphs, often visualised as flame graphs. Valgrind callgrind counts instructions precisely but runs slowly, and massif or heaptrack profile memory. gprof is older and needs instrumented builds. Intel VTune and AMD uProf show cache misses and pipeline stalls. On Windows, the Visual Studio profiler covers CPU and memory.
11

When do you need the typename keyword inside a template?

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Inside a template, a name that depends on a template parameter, such as T::value_type, could be a type or a static member, so the compiler assumes it is a value. You must write typename T::value_type x; to say it is a type. Similarly, a dependent member template needs the template keyword, as in obj.template get<0>(). C++20 relaxes this in some contexts, but the rule still matters.
12

Many threads read a shared configuration object constantly, but it changes only once an hour. How do you synchronise it efficiently?

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A plain mutex would serialise all readers. Option one is std::shared_mutex: readers take shared_lock and run in parallel, the updater takes unique_lock. Option two, often faster, is to keep the config in a std::shared_ptr<const Config> and swap in a new immutable object atomically with std::atomic<std::shared_ptr> in C++20; readers grab a copy of the pointer and never block the writer.
13

Your program gives correct output in a debug build but wrong output in a release build. How do you investigate?

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This usually means undefined behaviour or an uninitialised variable that the optimiser exploits. I would compile with -Wall -Wextra and fix every warning, then run tests with -fsanitize=address,undefined to catch out-of-bounds access, overflow and use-after-free. ThreadSanitizer checks for data races. Building with -O2 -g lets me debug the optimised code, and bisecting functions or adding assertions narrows down the faulty spot.
14

Your application is slow and you are asked to optimise it. Where do you start?

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I start by measuring, not guessing. I define a target, such as p99 under 50 ms, create a repeatable benchmark, and profile with perf to find where time actually goes. Then I fix the biggest hotspot first, usually algorithmic complexity, unnecessary copies, allocations or I/O, and re-measure after each change. I keep correctness tests running and stop when the target is met.
15

The release binary has grown very large and analysis shows many template instantiations. What can you do?

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Each distinct set of template arguments generates separate code, so heavy generic code bloats binaries. I would find the biggest symbols with tools like bloaty or nm, move type-independent logic into a non-template base or helper, use type erasure for rarely hot paths, limit instantiations with extern template, and enable link-time optimisation plus identical code folding to merge duplicate functions.
16

A full build of your C++ project takes 40 minutes. How would you reduce it?

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I would measure with Clang -ftime-trace or build tooling to find the slowest files and headers. Then reduce header dependencies using forward declarations and the pimpl idiom, use Ninja for parallel builds, enable ccache or sccache, add precompiled headers for stable heavy headers, and split huge translation units. Unity builds and distributed compilation also help, and CI can cache build outputs.
17

Describe a situation where you disagreed with a senior engineer about a design decision.

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Situation: a senior wanted a deep inheritance hierarchy for device drivers. Task: I believed composition would be simpler to test. Action: instead of arguing in the meeting, I built a small prototype of both designs, measured test setup effort and shared the results calmly, while accepting that the final call was theirs. Result: we chose a hybrid with a thin interface plus composition, and the senior later asked me to document it for the team.
18

Why should we hire you for this C++ developer role?

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Situation: I have prepared specifically for systems-level roles. Task: show I can contribute quickly. Action: I have built projects such as a multithreaded log analyser and a small key-value store in modern C++, used CMake, GoogleTest and sanitizers, and practised data structures and debugging with gdb. Result: I can write safe, measurable, well-tested code from the first sprint, and I learn fast from code reviews and feedback.
19

Tell me about a performance improvement you delivered and how you measured it.

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Situation: our risk calculation batch took 90 minutes and blocked morning reports. Task: bring it under 30 minutes. Action: I profiled with perf and found most time in allocating small objects and a map lookup inside the inner loop. I preallocated buffers, replaced the map with a flat sorted vector and parallelised independent portfolios with a thread pool, validating outputs against the old version. Result: 22 minutes, with identical numbers.
20

How do you keep your C++ knowledge up to date with new standards?

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Situation: I noticed many tutorials still teach C++98 style. Task: learn modern practices properly. Action: I follow cppreference for each new standard, watch selected conference talks, read the C++ Core Guidelines and try features such as concepts, ranges and std::format in small practice projects compiled with recent GCC and Clang. Result: I can explain when a modern feature helps and when older code is fine.

Frequently asked questions

How do I use this mock interview?

Set a 50-minute timer, answer every question aloud (or ask a friend to read them), and open answers only after each round. Note every question where your answer missed the key idea.

How often should I take a mock?

Once a week while preparing and once two or three days before a real interview. The question order is fixed, so for fresh practice use the company and experience pages too.